The body was very hard to create. I had to make sure that it looked very similar to the way a panda is shaped. I created the main part of the body with a simple sphere and some texture using the material editor. The arms and shoulders were not so easy because they did not have a basic shape to them. I made one arm using a cylinder and the 'edit poly' modifier. I also used the 'soft selection' tool to make sure that they looked even. After I had spent a lot of time making one arm i used the 'symmetry' tool to create an exact replica on the other side of the body. I used the 'mirror' option to move it into the perfect position. I then used the material editor to put black fur texture on both the arms.

This is a rendered image showing the panda in full. I am happy with how the panda turned out because even though it has a zebra's texture, it still looks like a realistic panda.

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