I eventually created the panda's eyes, nose and mouth after lots of reshaping and positioning. I simply used spheres and cylinders to create the features and used the 'edit poly' modifier to reshape them.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtog3jlLHlGu58Oi2MUtWJ2lyDx3b1h4hZR9rfv_fOa70opek4TRQrcOWx470kae_Xz7wVhe__vh3UDgFdckvB4iUAVmB0vHTj7Qox7GNPy8dyCBUzLxCkWz7a3evbqqhP9uA_I5RuxU4/s320/The+PandaZebra+-+Part+3.5.jpg)
Below is the rendered image of the Panda with its features. I was very happy with the way it looked at this point.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqhQOx8r6d9FiK7tLjoHT0qW_8TObdHydHy_rhDuWxoBdnCBgJWJYZRk3yvroKTOwyTQQBJVhyvsuXa92OuGsRRjDTJdSly9VaVRh9660X_W2m1kPclhaXPQARMXUtbYH51q1KBmCz97g/s320/The+PandaZebra+-+Part+3.5a.jpg)
I then needed to add materials to particular parts of the panda so I found the images shown below to create different textures. I want the panda to blend in with the background so I want the panda's face to have a zebra skin texture instead of it's own natural texture.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii-T3GcYahTpEF_ydm2ztC8teCFU6uU6sOJFT6OiDyCJvggYYRAz3URMfDHBkoq-bYiNxcCayroG2akVCaEWp_0DX_JaEM8fAkKwxAAFCnOuj_KiYbsljmC-IIlIgu2sAOQak67H7dIZk/s320/3420191865_424682f300.jpg)
The picture below shown the panda after I used the material editor to change the texture. I was very pleased with the way it turned out because it still looked like a panda, even with zebra skin. I think the black fur also turned out very well and gives it an effective texture look.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5Ha_O2ygWBXAkL17qIhJ81BcCAo0FAGyeqWBrAbPAUaUf1t8-xuEiRTebzpGjaEMYcHLarSvFKYFFkjrQdRAxIw-ADeASxE1DWOyVTlVqL1mAUmICr-VhYJETTolaRFcgcjp5AFiWlyw/s320/Th+PandaZebra+3a.jpg)
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